Although my view is hardly based on any serious study, it seemed like during my (short) job as a video game sales clerk that these characters were a dime-a-dozen.
Perhaps 80% of the kids who came into my store were extraordinarily pale, usually smelled really nasty, kept to themselves, dark clothes, etc. etc. We were required to say hello to anyone entering the store and these kids just kept their heads down and headed straight to the World of Warcraft displays. It is really amazing how much money some of these young fellows would dump into WoW game cards and such.
I agree with Skybird that there is an overarching problem re:the fetishizing of violence. But also I think video games do have SOME story to tell in these kinds of situations; some people can handle them, some cannot.
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