Thread: modding
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Old 12-29-06, 08:24 AM   #6
Andy
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Join Date: Sep 2001
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Quote:
Originally Posted by clive bradbury
Quote:
Originally Posted by Eagle1_Division
I can't find any tutorial on there on how to do anything in modding, I want to know how to put models, made by Gmax, into the game /:
As far as I recall, this was never permitted by the manfacturers of the game. As a result, the required source code was never made publicly available.
From the beginning when all the chatter was on the boards and SubCommand was a new game I was shaking my head. I never could understand why a company would shoot themselves in the foot like that. Modding is the lifeblood of games. If you look at the king of modding - Half Life, it is evident. There are a multitude of games that testify to this fact. Ghost Recon survived as long as it did on the strength of mods, continually generating sales and promoting a thriving community.
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