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Old 05-02-23, 04:32 PM   #1100
VonDos
Admiral
 
Join Date: Mar 2007
Location: Italy
Posts: 2,227
Downloads: 75
Uploads: 49


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Quote:
Originally Posted by Tigerzhunters View Post
Well can you share me the moddel i cant search FokkerC11w For the Catapult?
https://mega.nz/file/2xhEybaC#Pj8Piq...L1rppsDUzz7aPc

Small note, this really insn't a Fokker C.XI W, this is a vanilla SH3 german Arado model, raped in order te appear something similar to a Fokker biplane, and repainted with Netherlands marks. No more, no less.


Thanks about moltke2005 info!!


For others problems, i see Mister_M and JapLance give you useful solutions, i totally agree with them.
About poly numbers, i can only add a small advice. When i import a medium poly model, for example from SHV, i always separate 2 parts: 1) Hull&Superstructures, 2) Details,Railings&Portholes; number 1 will be the dat parent node's 3d model, the one who will show the damage; number 2 will contain everithing add polygons not requested for visual damage, and will be included in one or more different 3d models in child nodes.



For example, here's an ensemble view of Shlesien on top, and the Hull&Superstructures only part below. You can see that every porholes railing, stair, door, etc is not into main 3d model.



Quote:
Originally Posted by Mister_M View Post
Detailed plan here just in case : https://maritime.org/doc/plans/castle.pdf
Interesting, this will be useful!
Thanks!

Best regards,
Vd
__________________

Those, others and WIP ships are avaiable in my SHIPYARD here:
http://www.subsim.com/radioroom/showthread.php?t=136508

Last edited by VonDos; 05-02-23 at 04:49 PM.
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