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Old 01-15-23, 11:47 PM   #11
Archive1
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Join Date: Jul 2006
Location: Washington State south of Tacoma
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Default Convoys

Blueduck
Great reply. From this I gather that the programming crew decided to keep the wide view of the convoys 'hidden' until they were in contact with a nearby sub. Or at least not permit them to be displayed under some God's Eye View. So I will defer to the designer team...a bit unhappily,,,but with respect. There is no way, of course, that I would use the Mission Editor to change the contact values for each convoy. I admit that this is more realistic than having the wide view of the entire territory, seen by each centralized Admiralty command, available to the individual sub commander.

Not sure how or why the "helmsman/steersman" needs to be redesigned...or even exactly which character/image that constitutes - the guy in the command room watching the dials? Yes, I guess the current image is rather stilted and repetitive, but I don't spend much time in the command room while at sea. I let my imaginary First Officer do that, along with crew assignments to relieve fatigue.
Thanks again, Archive1
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