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Old 11-27-20, 02:40 PM   #19
kapuhy
Grey Wolf
 
Join Date: Oct 2010
Location: Poland
Posts: 874
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I'm having a weird issue with Goblin Editor while modding planes. In short, Goblin doesn't seem to recognize the fact that bones have been moved using GR2 Editor. Thankfully, game does, but planes look weird in Goblin.

Here's the example: I moved stock US Heavy Bomber's wing up to make it look like Liberator. Since engines were moved, I had to adjust position of propeller bones. In game and GR2 editor everything looks fine, but Goblin fails to register that bones were moved:



It might be harmless (doesn't seem to affect planes in game) but is kinda annoying especially when trying to edit damage zones in Goblin.
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