Ah, excellent... I am considering also giving the AI slightly better sensors than the player, because right now the AI waits some time to engage, upon POSID if left alone, although of course there is a way for this to be done in mission design.
I don't know... increasing the AI engagement range may go against the new weapon changes. Hmm... there is a lot that can be done in mission design. Perhaps I'll leave it as is now.
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