Quote:
Originally Posted by Aquelarrefox
I was pointing other thing. Hull integrity reduce (possible lineal) the crush deep. In the game hull integrity is reduced by hit ( gun, depth charge, Collision) but there's no stress for going in unsafe depths, crash dive (is a shock of stress diverged of a show sumerge).
This kind of addition in-game world be very valuable.
The idea is trim and make player reluctance to go deep.
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Ah, yes, that would be nice !