Thread: [REL] Real ASW Mod
View Single Post
Old 05-09-20, 10:47 AM   #217
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,202
Downloads: 501
Uploads: 4


Default

Quote:
Originally Posted by gap View Post
Yes, it does for the player and it will really complicate U-boat attacks.

Unfortunately we couldn't make smoke screens to affect AI visual sensors as well as player's vision though.

The smoke floats will be ignited directly on the decks of the ship classes which historically carried them or, as you can see from Padi's screenshots, they will be dropped as actual floating smoke-generating devices. As the real HC floats they will emit smoke for ca 20 minutes and they will sink after ca. 40 minutes from when they were dumped. Not all the ships of a given class will carry them, but only a few selected vessels based on ship loadout.

Outstanding ! Unfortunate about the AI sensors, but blocking player's is more the point I would think.
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper
John Pancoast is offline   Reply With Quote