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Old 05-06-20, 06:32 AM   #1683
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,194
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Quote:
Originally Posted by Fifi View Post
It would be more for the harbor right place than harbor traffic for me...
Locks are good addition too.
Locations are controlled via parameters in the relevant game file(s), so that probably wouldn't be a problem.
Adding the necessary ships, locks, etc. would probably be the most difficult part but that's just an edumucated guess.

Locks to me are like walking through the sub; do it a few times and then I lose interest in it. I've done it in GWX.
Heck, I prefer the way AOD handles leaving/returning to ports.

But that's just me and I realize others like other ways.
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