Quote:
Originally Posted by Fifi
It would be more for the harbor right place than harbor traffic for me...
Locks are good addition too.
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Locations are controlled via parameters in the relevant game file(s), so that probably wouldn't be a problem.
Adding the necessary ships, locks, etc. would probably be the most difficult part but that's just an edumucated guess.
Locks to me are like walking through the sub; do it a few times and then I lose interest in it. I've done it in GWX.
Heck, I prefer the way AOD handles leaving/returning to ports.
But that's just me and I realize others like other ways.