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Old 05-04-20, 04:39 AM   #377
Fifi
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Quote:
Originally Posted by Levyathan89 View Post
It's always the goddamn sensors, isn't it? -.-

Anyway, i'd be really grateful if someone could explain what exact adaptations are to be made in order to get this to work with NYGM.
Quite easy: with S3D you open sensor.dat of last German U-Boat Compilation activated in your list, then via this opened sensor.dat you open the sensor.dat of NYGM and you have both sensor.dat opened on your desktop.
Just change the values of GUBC to match the ones you find in the NYGM one.
Save and reactivate. Done.
All sensors have to be matched (not only visuals, but FUMO etc)

What i do to be sure to open the right sensor.dat:
When all your mods are Still activated, go to Data/Library/sensor.dat and open it (it has to be the last one activated)
Then deactivate all mods until German U-Boat Compilation (included), then via the opened sensor.dat open the one you find in you data/library/sensor.dat —-> it has to be the remaining one of NYGM

Note: some values may be the same...but not all. Up to you to find them.

Hope that helps
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