Quote:
Originally Posted by Jeff-Groves
I saw the question.
To be totally honest? I had to dig up an old thread I started years ago on animations to refresh my memory on somethings.
I'll try following my old advise (along with DivingDuck's) and get back to you soon.
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Okay, if I grasped the point of your post of yesterday, the steps to be followed are:
- get a clean copy of the relevant chunks;
- import
only the first animation mesh (the one with the _00 suffix in its name) in the 3D chunk;
- save, close and reload the file;
- import all the animation meshes in the 3D chunk;
- customize MeshAnimationData settings;
- save, cross the fingers and test in game
Let me know if missed some important step or I got something wrong...