Understand the game mechanism
(excuse me for my english)
I think it is important to understand what is simulated and expected and what is not.
1) Does partially surfacing or completely surfacing make a difference? Does the AI notice?
2) Does the AI notice if You are navigating in "front" of a ship (whit aob of 0° compared ti him) or laterally (whit aob of 90°)
2) The AI detects if you are saiing more or less quickly ?
3) What is the range of the asdic ?
4) Make a difference if You hit a ship at 1 meter deep, 2 meter or other ?
5) Makes a difference if you hit a ship towards the stern, bow or center ?
6) Visibility in different weather conditions make a difference for Your visibilty for AI ?
7) Which is the damage model for Uboot and other ship ?
Suggest:
Implement the wake of the uboot, torpedoes and ships. It's very important
Thank You !!!
PS: this simulator is fantastic !!! ;-)
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