Battleship Command - Demo!
Yes!!
I have compiled a super simple prototype version 'Battleship Command: Scharnhorst'.
Battleship Command is a project I'm building by myself, with the vision of creating a wwii surface ship simulator.
This demo showcases the battle module, which will be part of a bigger program that also contains a campaign/map module.
I am a hobby programer, so expect nothing fancy.
The big vision is:
A simulator where you have full control of a wwii battleship, both by commanding a crew of AI's and doing things hands on by yourself.
A dynamic campaign where your performance affects the outcome of bigger battles in the war.
Control over other units like uboats, airplanes and destroyers to help in combat and recon.
A more detailed vision of the battle module:
Full control of the battleships weapons, main, secondary, AA and torpedos.
A proper fire control computer for ballistic calculations.
AI which uses tactics to out manouvre you.
A complex damage system.
A complex steam and electricity system.
Nicer graphics and more optimized code!
About the demo:
I will have a download link up shortly!
The demo has not been tested on different systems, and on my quadcore 3.50GHz system, it laggs.
I take no responsibility for any damage caused to your system by this software!
Avoid enabling the Stereo RF if it runs slow in general...
The demo includes a little less than is shown in this video:
There is no real mission or ending, it's only cruise around until bored.
Again, I'm only a hobby programer, so do not expect a stimulating game or fancy eyecandy!
Only passion for the naval history!
Cheers!
Bracer
Last edited by bracer; 02-03-18 at 05:10 PM.
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