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Old 08-08-17, 07:20 PM   #14
longface
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Quote:
Originally Posted by The Bandit View Post
That's interesting, that explains why the target is still so prominent despite all the noisemakers and everything. I think it would be good to feature TELCOM in the enabled / non-terminal state (blue cone) but that would bring some game-play concerns (i.e. you could just launch out activated torpedoes to function as a sensor to see what's out there).
That would be an extremely loud and indiscreet way of scouting, but I suppose.
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