08-01-17, 01:43 PM
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#217
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Electrician's Mate ![](http://www.subsim.com/radioroom/images/ranks/electrician_mate.jpg)
Join Date: Dec 2001
Location: Fort Worth, Texas
Posts: 136
Downloads: 6
Uploads: 0
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Quote:
Originally Posted by ChaosphereIX
great fix! Thanks for your hard work sir.
Any way to modify all wire guided torps to have STRAIGHT and LEVEL options for their search patterns/depth keeping? Especially annoying with the Russian torps that only go up or down, and side to side. A simple fix.
Additionally, the wp_65-76 torpedo [Whale] is an anti-ship wake homing torpedo, but the mod has it as dumb firing? Got a surprise when trying to attack a carrier in my Oscar. Might I suggest adding these parameters to it?
HomeSettings=PASSIVE
AttackSettings=STRAIGHT,SNAKE,LEFT,RIGHT
DepthSettings=SHALLOW
Also, any way to add the UGST torpedo for the Akula, Yasen classes? It is essentially a longer range, wire guided USET-80, although sources are conflicting as to the exact stats of the torp. For the timeline and to balance it vs the ADCAP, perhaps take the following stats?
WeaponType=TORPEDO
Warhead=660
SurfaceLaunched=FALSE
WireGuided=TRUE
WireBreakOnLaunchProbability=0.01
WireBreakSpeedThreshold=30
RangeInYards=54000
RunSpeed=40
ActiveRunSpeed=50
TurnRate=20
SensorAngles=80,20
SensorRange=3000
WeaponNoiseValues=110,230
MaxPitchAngle=25
HomeSettings=PASSIVE,ACTIVE
AttackSettings=STRAIGHT,SNAKE,LEFT,RIGHT
DepthSettings=LEVEL,SHALLOW,DEEP
MinCameraDistance=0.5
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Excellent idea, will be in today's update.
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