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Old 07-25-17, 02:11 AM   #25
The Bandit
Sonar Guy
 
Join Date: Sep 2002
Location: Canada
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Quote:
Originally Posted by Capt Jack Harkness View Post
All that said, it seems like making the own ship noise have a minimum background level and scale on a curve would be pretty simple to implement in a basic fashion, no? And scaling flow noise would be similar but without the added constant.

Do we know that noise actually does ramp linearly in game currently?

Also, should ultra-quiet be limited to ahead ⅓ or would it be more acccurate for it to be independent of bell?
Believe so, I can recall looking at one of the config files (not just for the sensors flow noise) and seeing something for noise per knot.

In some ways flow-noise could get tricky because again, some of the LOUD boats, specifically the Echos and Juliets, are that way primarily because of their added flow noise from having all sorts of limber holes and big missile tubes recesses (I imagine that Halibut and the Greybacks would have behaved the same way) created all sorts of issues which would be nearly non-existent at slow speeds.

The Soviets started getting crafty later on and putting spring-loaded doors on all their limber holes. The sea-pressure would eventually overcome the spring and close the doors at depth.
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