Quote:
Originally Posted by aanker
I think making the ShipDestroyed.dds transparent - maybe - either in menu_1024_768.ini ?? Or just the ShipDestroyed.dds file itself found in \Data\Menu\Gui\Units\ - I think this is the graphic they used.
I got tired of the grey mission accomplished stars being in my way so I made those transparent. Now I can see aircraft & ship icons that were previously hidden behind the grey stars. They start out yellow but once the mission is accomplished they disappear.
I know where the ships sunk data is kept but I don't know how to separate it from the clipboard.
I like your DRUM idea but it would probably change the CT in all GATO's, but how to get around that?
|
Yep, solved the ship destroyed marker, borrow from traveller mod. Trying to figure out how he made the captains log disappear.Where is the data kept?
With the DRUM idea, perhaps create a player sub classified as something else? Such as a Type 201(not used far as I know ) and go from there? I could be wrong but thinking if have a "2nd Gato" not related to the "primary" Gato class, won't affect things. I'm new to to this aspect, learning as I go.
;Submarine
Type200=Submarine
Type201=Replenishment Submarine
Type202=Missile Submarine
Type203=Environmental