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Old 06-12-17, 06:31 AM   #9
BigWalleye
Sea Lord
 
Join Date: Jul 2012
Location: On the Eye-lond, mon!
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Quote:
Originally Posted by Rockin Robbins View Post
I don't know about SH5 and don't want to know, but I'll bet not much is truly different.
That's a pity, because SH5, with TWoS, really gets it right. The navigator - not the captain - takes 5 celestial fixes a day, conditions permitting. (He will do additional sights if you tell him to.) He works them up - takes about half an hour - and marks the boat's calculated position on the nav chart. Depending on his skill rating, this mark may be close to the boat's true position. Or not. Unless you're in sight of a recognizable land feature, you don't know. He also does DR estimates periodically. These take less time and don't require a horizon, but the errors are greater and compound over time. Kind of like the way it happens on a real boat.

Of course, if the player has doubts about the Nav's ability and wants to take a cel fix himself, then SH5 becomes probably no better than SH3 or SH4. But hopefully, that's a pretty unlikely scenario anyway.

Quote:
The game is meant to be tactical simulation, Not navigational simulation or plumbing simulation or sonar simulation or radar simulation, or even TDC simulation.
Someone who gets it! Amen, brother. Amen.
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