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Old 05-10-06, 09:06 PM   #1
suBB
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Join Date: Dec 2005
Posts: 326
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Default cant seem to get scripting to work

test case:

1- controllable platform A (controlled by ai), scripted

1- live player, platform B

made a event destination trigger for platform A, which is triggered at spawn, to make changes in depth, speed and course - but no workie.

also tried my hand at doctrine languages for platform A to use active sonar to ping platform B. but im getting nothing on active sonar intercept.

It all seems straight forward to me, but its not working :hmm:

I would really appreciate some tips, pointers, advice, etc


thanks
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