test case:
1- controllable platform A (controlled by ai), scripted
1- live player, platform B
made a event destination trigger for platform A, which is triggered at spawn, to make changes in depth, speed and course - but no workie.
also tried my hand at doctrine languages for platform A to use active sonar to ping platform B. but im getting nothing on active sonar intercept.
It all seems straight forward to me, but its not working :hmm:
I would really appreciate some tips, pointers, advice, etc
thanks