Quote:
Originally Posted by Jeff-Groves
Got a fix!!
Check the dates on the SH3 and SH4 Collisions.AntiSubmarineNet_int.wav files!!
Copy the SH3 version into SH4 and test it.
Looks good to me. Or should I say sounds good to me.
Now if you need proof this is an original fix used by the Devs for SH3?
Just move the sound files around!!
SH3 suffers the SAME issue if you use the SH4 sound file!
Infact? Yhe very first release of SH3 had this bug!
And still has it!
Now what was I saying about you haven't done everything till you've done everything?
Seems this is now a Global fix for SH4!!!
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Jeff I'll check it out!!
I sent propbeanie, and s7rikeback the wave files you suggest correcting the original wave files found in both SH4 and the original SHIII game. I noticed the date and size differences you mentioned of the SHIII "Patched" wave files compared to these two originals. Both the original SHIII unpatched game, and SH4 (with five patches!!) have the same .wave files. The Patched SHIII .wav files
are different.
THAT could be the difference....I've not tried it out myself...yet.
You'll get the
Eagle Eye Award for finding that!!!