In the stock game space bar fires whichever secondary weapon (deck gun or AA) you're manning, L key locks on a target. The point is random survivors are nothing more than scenery, to pick up a survivor (1) you must have a mission to pick up a survivor, and (2) you can only pick up the survivor specific to that mission. It's similar to a photo mission, you can't lock onto any ship in the area and take a picture, the camera icon won't even activate unless you have one of the targets specific to the mission locked on. Tactical programming for this game is a bit simplified.
|