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Old 12-31-16, 01:14 PM   #8
pepe99a
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Join Date: Oct 2013
Location: Canary Islands, Spain
Posts: 9
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Quote:
Originally Posted by aanker View Post
I know it probably sounds a bit strange, but I enjoy awarding medals; decorating my crew at the end of a patrol.

Who knows what effect if any happens to the crew, but that isn't important to me. Oh well..... : )

Happy Hunting!
Quote:
Originally Posted by Deputy View Post
Agree 100%.
I like it too. The good thing is that through the modification of the file CareerTrack.upc can be changed:

  • The captain's name (for a longer one than the "name box" allows inside the game)
  • Captain Rank
  • Captain medals
  • Next Patrol departure date
  • Correct the date of previous patrols
  • Captain medals
  • Captain current renown
  • Captain current rating
  • Number of promotions available to the crew
  • Number and type of medals available to the crew

Quote:
Originally Posted by Deputy View Post
I made sure only the guys that got wounded actually received the wound badge. And most of my deck gun and AA crews all got a lot of medals because I used them a lot.
You can do this in two ways:

First way: For example, you have three wounded sailors on the patrol but, when finished, the game does not give you any medals for the crew. What you have to do is open the file CareerTrack.upc and add the desired medal as many times as you want on the line "CrewMembersCurrentMedalsRepository"

 
[CareerTrack 1.CareerStatusLast]
ID=ID
Reason=CSS_LastStatus
NameDisplayable=NULL
CurrentDate=1942-09-11 13:00:00
PlayerRankAchieved=CO-Rank-6
PlayerCurrentLastPromotionDateTime=1940-10-01 13:00:00
CurrentFlotilla=12Flotilla
CurrentFlotillaBase=F22Bordeaux
CurrentSDepartureDescription=-103634,5.4472e+006,0
CurrentUPCFlotillaUserPlayerUnitType=F22IXD2
CurrentDifficulty=Realistic
PlayerCurrentRenown=250.000000
PlayerCurrentRating=0.000000
PlayerHighestRating=0.000000
PlayerPatrolsCompleted=0.000000
PlayerTonnageSunk=0.000000
PlayerWarshipsTonnageSunk=0.000000
PlayerMerchantsTonnageSunk=0.000000
PlayerShipsSunk=0.000000
PlayerCurrentMedals=MT_UboatIronCross2ndClass,MT_U boatWarBadge,MT_UboatIronCross1stClass
CrewMembersCurrentMedalsRepository=NULL,MT_PurpleHeart,MT_PurpleHeart,MT_PurpleHeart
CrewMembersCurrentPromotionsRepository=1
PlayerCurrentObjectiveCode=F12_9D2
PlayerDefaultObjectives=ID1
PlayerCurrentObjectives=ID415
PatrolStartDateTime=1942-09-12 13:00:00

Save the .upc archive, load the game and give the three medals to the injured sailors.

Second way: Open ActiveUserPlayerUnits.upc (same folder as CareerTrack). Find the sailor you want to give the medal to. You'll find something like this:

 
[UserPlayerUnit 1.Compartment 2.CrewMemberSlot 5.CrewMember]
ID=Matrosenobergefreiter-Propulsion-Specialist
NameDisplayable=Kai A. Lehmann
CrewMemberNameIDLinks=NormalGermanNames
DateOfBirth=1941-12-07 00:00:00
Head=0
Voice=0
Tatoo=0
Rank=Seaman-Rank-3
CurrentExperience=2500.000000
Qualifications=
SpecialAbilities=Ability-Propulsion-Specialist
SpecialAbilityTimers=10000000000
IntelligenceCoef=0.287637
LeadershipCoef=0.294259
MechanicalCoef=0.214388
ElectricsCoef=0.231943
GunsCoef=0.127516
WatchmanCoef=0.142744
Medals=
Patrols=3
Morale=Normal
FatigueCoef=0.000000
Notes=
Hitpoints=1.000000
RenownCost=25.000000
Health=1.000000
CurrentStatus=OFF_DUTY
Efficiency=0.227369
PotentialEfficiency=0.757896
HumanEfficiency=0.220181
Damage=0.000000
DamageHitpointsConsumed=0.000000
RemainingRepairTime=0000-00-00 00:00:00
CurrentActivities=4

Go to "Medals=" code line and add whatever you want, for example:

 
[UserPlayerUnit 1.Compartment 2.CrewMemberSlot 5.CrewMember]
ID=Matrosenobergefreiter-Propulsion-Specialist
NameDisplayable=Kai A. Lehmann
CrewMemberNameIDLinks=NormalGermanNames
DateOfBirth=1941-12-07 00:00:00
Head=0
Voice=0
Tatoo=0
Rank=Seaman-Rank-3
CurrentExperience=2500.000000
Qualifications=
SpecialAbilities=Ability-Propulsion-Specialist
SpecialAbilityTimers=10000000000
IntelligenceCoef=0.287637
LeadershipCoef=0.294259
MechanicalCoef=0.214388
ElectricsCoef=0.231943
GunsCoef=0.127516
WatchmanCoef=0.142744

Medals=MT_PurpleHeart
Patrols=3
Morale=Normal
FatigueCoef=0.000000
Notes=
Hitpoints=1.000000
RenownCost=25.000000
Health=1.000000
CurrentStatus=OFF_DUTY
Efficiency=0.227369
PotentialEfficiency=0.757896
HumanEfficiency=0.220181
Damage=0.000000
DamageHitpointsConsumed=0.000000
RemainingRepairTime=0000-00-00 00:00:00
CurrentActivities=4

Many more changes related to the submarine and the crew can be made in this file but I have only got to modify the names of the sailors, their special abilities (put on, remove or change) and their coefficients (guns, watch, electric, etc.), all of it marked in bold.

Last edited by pepe99a; 12-31-16 at 02:41 PM.
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