Well done, propbeanie! So what can we conclude? We can conclude that Ducimus either didn't know or didn't tell anyone about the German Flag issue, which we have inherited. This proves the issue has been around since 2009 or 2010. I was on the forum.kickinback.com modding forum, where RFB, TMO, RSRDC were developed and the FOTRS people spent time swapping ideas as well. Not once was this thing, this warp in the space-time continuum ever mentioned!
So let's see:
- The ConteVerde stuff is not structured differently from the other -removes. The list is cut and pasted from FOTRSU so it's not a transcription error.
- The ConteVerde items are neither the longest, nor the shortest entries. It's not an input field that gets truncated and therefore mangled in execution.
- It's not a file type, dds, sim, val or zone that is different from others of the same type that also work.
- ConteVerde does alphabetize before the CVE_Bogue_T01... earliest on the list of items that work. We could try it with another file name earlier in the alphabet but I predict that idea will go down in flames like a buffalo turd with wings.
So what are we left with? Heck if I know!
So, lacking any obvious clues to understanding, what do great organizations do? Looking to CapnScurvy's post, the idea hits me that when you don't know why, the only logical thing to do is fix blame. It's pointless to blame someone who is here and can defend themselves, we need a final solution. Therefore, again following Scurvy's lead, in my nearly infinite capacity as leader of the motely crew known as the Fall of the Rising Sun Ultimate Project, I hereby find Ducimus guilty of sabotage and sentence him to the brig until the rats eat his starved and scrawny body.
As for us, we can get rid of the -removes on the German flag stuff because it doesn't matter to the game, and just restore ConteVerde to stock form, not removing any of those files. We will then declare the guilty punished and the problem solved.
Oh yeah, just like the mod soup issue, which ruffled the feathers of the establishment around here, I will go onto the Wolves of the Pacific forum and gore another sacred ox, declaring that for no logical reason, JSGME needs to be verified any time a mod uses the -remove option to ensure that stock game files are restored when the mod is removed.
After being declared illegitimate in my publicizing of the fact that JSGME causes mod soup and that the mod soup lives in the game files themselves, meaning that Webster's mod soup fix is of no use whatever almost all of the time, I go forth boldly to proclaim TRUTH. Bah!!!!! !@$#%$$$~!