View Single Post
Old 05-02-06, 03:45 AM   #6
Bill Nichols
Master of Defense
 
Join Date: Mar 2000
Posts: 1,502
Downloads: 125
Uploads: 0
Default

Quote:
Originally Posted by MaHuJa
Alternate solution, for a random time, not just a randomly selected time:

In the upper right corner of the map (when applicable; this will usually hide it beneath the 3d window even with show truth) create a ship of some kind. Or even a sub. Give it a transit tactic, in either of directions 0, 90, 180, 270. Give it an attached goal, destination type, and set it so that the ship enters it along its course. Use the random starting box to have its random placement somewhere along that course.

Set the distances between the beginning/end of randomStartBox and goal depending on the speed of the ship and the times you want.
I've done this before (in Sub Command), using whales as the trigger.
__________________
My Dangerous Waters website:
Bill Nichols is offline   Reply With Quote