[url]https://youtu.be/VKcWIFAWVVc/url]
Let me know what you think.This is the loading screen after the first video, it will look a lot better just a proof of concept. All loading screens are functional using async multithreading.
We ar etrying to get a realistic ocean off what we hve but might end up frankensteining' 3 or 4 different shaders together.
Opinions on this one? It took only 45 mnutes of work.
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Current Project [ Operation Trident (Working Title: Project RedWater) ColdWar Subsim] :: Development Log w/ Dwnloads
Last edited by nsomnia; 11-01-16 at 02:51 AM.
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