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Old 10-13-16, 08:40 AM   #2
captcrane
Electrician's Mate
 
Join Date: Jun 2013
Posts: 139
Downloads: 184
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Ahoy Mate! I used Rockin Robbins video after getting really frustrated at missing targets. It was fantastic! I take it you are of course approaching on a 90 degree angle. When you set up your firing solution make sure the first thing you do is push the L key to lock your sight in on zero. As far as distance goes I drag the gauge down as described in the video. for multiple ships moving across the first 2 torpedoes I set at slow speed the 2nd two for the other ship at fast speed. The circle you draw with a compass shows the radius of the circle. So if it says 1000 yards it's a 2000 yard circle just saying. I was not that good in geometry. also check your attack map to make sure the torpedo path looks correct. If you see an obvious mistake your torpedoes should be pointed in the direction the ships are going not behind them meaning your angle of the bow setting is off by 180 degrees And also make sure your torpedo tubes are OPEN

this is my mod list
Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\MODS]
Webster's GFO Mod v1.1
Webster's New Orders Bar Menu for v1.5
Webster's Better Air Patrols for v1.4 and v1.5
#1 ISE New clouds+Waves
#2 ISE Realistic Colors
Less Plankton 1.2
Magnified Hud Dials for v1.5_Medium
SofuGan
Bigger Better Protractors
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