Thread: [REL] FOTRS Ultimate Project
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Old 08-13-16, 06:58 AM   #1234
max-peck
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Join Date: Jun 2011
Location: UK
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It looks like 800 Razz Dazz FOTRSU v0.65 and 310 FOTRS Ultimate Ship Acceleration Model overwrite each other

Whichever you enable last will overwrite the first one in JSGME

This should not be the case
I am changing texture and roster files
Billy is changing SIM files

The two should not be incompatible

I am going to take a look and see if I can track down the issue

EDIT - I may be drinking soup - I will check this also
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FOTRS Ultimate
http://www.subsim.com/radioroom/showthread.php?t=226270
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