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Old 07-29-16, 05:59 AM   #2
Senf-Man82
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Join Date: Aug 2014
Location: Wilhelmshaven
Posts: 91
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Hi mate,

I am also more or less an epic noob at modding here (S3D, etc), but nevertheless I am working on my own Fletcher-mod (posted below).

Regarding your issue: the cause is as simple as stupid; if you stand on the bridge, you see 2 TBT diopters. One is real and the other a dummy (most likely placed for optical reasons) and both have a slight offset. The offset of the real one is corresponding to the bearing offset. As I said, as simple as stuid...

Now to solve the issue, open fletcher.dat in S3D and soom in on the bridge. The dummy TBT is fully displayed and the real one only has its base location, because it is placed by the engine ingame from the sensors-dat file.

1. Delete the dummy

2. Set the X-coordinate of the base locater to "0" (adjusting the Z may also be necessary for correct placement),

and things should look correct now ingame.

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