View Single Post
Old 01-25-16, 11:01 AM   #11
frankiekam
Seaman
 
Join Date: Oct 2015
Location: Sunny, hot, humid, rainy MALAYSIA!
Posts: 31
Downloads: 176
Uploads: 0
Default U-Boat Killer A.I. mod bug? I have GWX installed.

Hiya

I noticed that when I add U-Boat Killer AI mod to my soup, in the Marham Mission, when I surface my U-Boat, the destroyers take an awful long time before they fire on me. It is almost as though the British ships are *blind* to my 'sitting-duck' and surfaced U-Boat. So much so that I can steam right in the midst of the ships before they start firing on me! Is this a bug with the U-Boat Killer AI mod? Without the U-Boat Killer AI mod, the shells start coming in after 16 seconds or less when I surface my U-boat.

I installed these mods:
GWX - Alternate Loadscreen - Full Circle
GWX - Alternative Flotillas
GWX - Axis Mediterranean Aircraft Skins
GWX - Black Sea Campaign Files Only
GWX - Captain America's Officer Icons
GWX - English Nav Map and Grid Refs
GWX - Enhanced Damage Effects
GWX - Fix French
GWX - Indian Ocean Campaign Files Only
GWX - Lite Harbor Traffic
GWX - Main movie - 'Das Boot'
GWX - Merged Campaign
GWX - No Medals on Crew
GWX - VIIC41 Player Sub
U-Boat Killer AI Mod v1.02

Cheers
Frankie Kam

Update: I am so sorry. This mod is for Silent Hunter 5 !!! I installed it with JSGME inside Silent Hunter 3 (!) Arrgh!! Since I am on this topic, is there an equivalent mod for Silent Hunter 3 !?

Last edited by frankiekam; 01-25-16 at 11:10 AM.
frankiekam is offline   Reply With Quote