Thread: [REL] patSH3r - Reborn
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Old 01-23-16, 08:41 AM   #142
sublynx
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Join Date: Mar 2011
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Quote:
Originally Posted by Fader_Berg View Post
If anyone can come up with an bright idea how to manage the crew rotation - other than the quite messed up solution I already tried, I'm in for it.
Here's how I used to manage crew rotation in NYGM:



Not really changing individual men, but assigning different areas of the crew compartment as

work area A - corresponding rest area A
work area B - corresponding rest area B
etc

I haven't been able to play in a long time, but IIRC the system worked perfectly during normal patrol times. Battles might have needed micromanaging.

I would expect that this would only work well when using NYGM's fatigue system.
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