Quote:
Originally Posted by Fader_Berg
If anyone can come up with an bright idea how to manage the crew rotation - other than the quite messed up solution I already tried, I'm in for it.
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Here's how I used to manage crew rotation in NYGM:
Not really changing individual men, but assigning different areas of the crew compartment as
work area A - corresponding rest area A
work area B - corresponding rest area B
etc
I haven't been able to play in a long time, but IIRC the system worked perfectly during normal patrol times. Battles might have needed micromanaging.
I would expect that this would only work well when using NYGM's fatigue system.