Quote:
Originally Posted by vdr1981
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It is always a pleasure when someone who you consider a friend is showing this sort of confidence into your skills
By the way I just experienced one of the nastiest bugs ever while playing with different collison mesh shapes for our platforms: as soon as I entered mission, the platform together with the linked bunker jumped for some hundred meters into the air, and then fell down disapperaing below the water level; after that it slowly resurfaced, stabilizing itself at its expected height over the sea level, but drifting away from land.
This was caused by the collision mesh that the StaticObject controller is attached to, being closed on its top rather than open as it was during my previous tests. Moreover, if the collision mesh is too close to the main mesg, bunker's gun stops working. I need to be careful with those models