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Old 08-09-15, 06:34 AM   #1247
Kip336
Torpedoman
 
Join Date: Jun 2009
Posts: 119
Downloads: 19
Uploads: 0
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Just installed this mod, and looks great so far! The first contact I had i was actually a bit sad it was just a 'plain' Medium merchant, only to be suprised by a merchant fleet mod ship just 30 minutes later.

Did have some problems unpacking (The UK/US skin packs) gave some errors, and the folders seemed empty. I activated it through JGSME anyways and seems to work fine!


Having just switched to a higher realism setting (Manual torpedo aiming), does anyone have some tips regarding data gathering? With lots of pages added to my recognition manual, it's gonna be a lot harder to find the right ship.

How do you all properly collect data (Such as range using mast height) or set torpedo depth? Magnetic pistols can only go 1m below the keel to work I think?
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