View Single Post
Old 07-24-15, 09:54 AM   #457
NeonSamurai
Ocean Warrior
 
Join Date: Jan 2002
Location: Socialist Republic of Kanadia
Posts: 3,044
Downloads: 17
Uploads: 0


Default

Can you imagine the traffic jam thousands players would create in orbit? not to mention all the debris stuck in orbit (or the griefing potential of debris). Then of course there is all the grinding typically associated with MMO's and other annoying mechanics.

Multiplayer would be a good idea though, with friends not pickup games. But KSP is looking at adding multiplayer some point in the future, though probably not this coming patch as they are working on migrating to Unity 5, and I hope a stable x64 release soon, which would be absolutely huge as we would no longer be limited by the 3.5gb memory cap when it comes to mods.

Quote:
Originally Posted by Planned Features
http://wiki.kerbalspaceprogram.com/w...ame_.26_engine

Multiplayer
Squad is committed to add multiplayer to the finished game after the success of the user created mod KMP, or Kerbal MultiPlayer. Squad says “Multiplayer is something we had planned to do after it was all said and done, but it’s time for us to start looking at it now”
NeonSamurai is offline   Reply With Quote