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Old 06-08-15, 07:07 PM   #1965
kevinsue
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Join Date: Apr 2013
Location: Cairns, Australia
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Quote:
Originally Posted by vdr1981 View Post
The effect is still there , it's only disabled disabled in zone.cfg file to increase game stability.
To be honest, watching those poor sailors flying in the air like popcorne was always a bit comic for me, and it shouln't be...I guess...

Code:
[DistressFlareMerchant]
Multiplier=1.000000
Flotability=0.000000
Critic Flotation=0.300000
Armor Level=-1
HitPoints=70
Destructible=No
Critical=No
;Effect1=Command_room_crewman_splinter_explosion_merchant, 40
Effect1=Distress_Flare_Red, 50
FloodingTime=59.999996
CargoType=None
P.S.
Maybe I should pay a little visit to a shrink...
I removed the ;.......

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