Quote:
Originally Posted by Stew U-582
Guys I was wondering about my hydrophone that always self destructs if
I dive below about 120m. Is that correct for the mods Im using or is there a problem.
sub 7C British supplies mission
Quote:
Originally Posted by Choum
This is due to R.S.D, One of the hydrophone can not survive if you go under 120m even if for the submarine itself, this's not a problem.
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I know that it's historically correct but very frustrating to have your Kristalldrehbasisgerat (KDB) broken every time you have to dive below a 120 meters. Kind of like a parachute that's designed to work for only the first half of the trip!

I imagine that they would have had box full of spare KDB units onboard.... surely!
You can modify
Crash Depth=140 to a higher value in the zones.cfg file
C:\Ubisoft\Silent Hunter 5\data\Zones.cfg as per Vdr's post below or just add a
semicolon in front of this line to make it indestructible.
Quote:
Originally Posted by vdr1981
[RSDUKDB]
Multiplier=1.000000
Flotability=0.000000
HitPoints=13
Destructible=No
Armor Level=8
Critic Flotation=0.300000
Critical=No
;Father=209
FloodingTime=59.999996
Crash Depth=140
CargoType=None
Find this in zone.cfg file and change marked line to something like 200-220 meters...
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