Sadly, i cannot read German. Honestly, this seems like an almost impossible task for me. I understand the general concept of the pos= functions and figured out how some of them work ( and was able to adjust a few parameters to make more items work). That said, i feel like i would be shooting in the dark with some of the positions of items (and having to constantly check in game over and over again) - there has to be a better way.
Is there not a way, in the DLL files to specify to scale the GUI while rendering the 3D environment in 2560x1440?
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