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Realism- and gameplay-related hardcode fixes for SH3.EXE
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01-01-15, 11:08 PM
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Sailor Steve
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Join Date: Nov 2002
Location: High in the mountains of Utah
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I seem to have got it right. I tested it with the Navigation training course, and I got the blurry periscope at more than 4 knots and the Watch Officer ran to the bridge when I surfaced. I'm a happy camper.
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