Quote:
[Visual]
Detection time=2 ;0.5 ;[s] min detection time.
Sensitivity=0.01 ;0.1 ;(0..1) min detection threshold double detection time.
Fog factor=1.25 ;0.01 ;1.0 ;[>=0]
Light factor=2.8 ;3.0 ;[>=0]
Waves factor=1.0 ;3.5 ;[>=0]
Enemy surface factor=350 ;40 ;50 ;[m2]
Enemy speed factor=15 ;[kt]
Thermal Layer Signal Attenuation=1.0
[Radar]
Detection time=1 ;[s]
Sensitivity=0.01 ;(0..1)
Waves factor=0.9 ;1.0 ;[>=0]
Enemy surface factor=5.0 ;[m2]
Thermal Layer Signal Attenuation=1.0
[Hydrophone]
Detection time=10 ;1 ;[s]
Sensitivity=0.01 ;0.12 ;(0..1)
Height factor=0 ;[m]
Waves factor=0.55 ;0.6 ;[>=0]
Speed factor=12 ;15 ;[kt]
Noise factor=0.2 ;0.60 ;[>=0]
Thermal Layer Signal Attenuation=2.5 ;[>0], 1 means no signal reduction, 3 equals signal reduction to 33%
[Sonar]
Detection time=15 ;5 ;[s]
Sensitivity=0.005 ;0.05 ;(0..1)
Waves factor=0.6 ;1.0 ;[>=0]
Speed factor=12 ;20 ;[kt]
Enemy surface factor=100 ;200 ;[m2]
Lose time=30 ;[s]
Thermal Layer Signal Attenuation=5.0 ;[>0], 1 means no signal reduction, 5 equals signal reduction to 20%
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This is the sim cfg that I've used since Aanker posted it including the only modification that I made which was to change the speed factor for both active sonar and passive (hydrophone) to 12 knots for reasons as stated in previous posts.
Spider subsequently came up with what he thought was the correct tables to change within the sensors file using the S3D - Silent 3ditor. I downloaded S3D, but couldn't figure out how to use it and the above was working so well that I never followed up with it.
Using this cfg I finished my last campaign, am half way thru another and have yet to have anything I'd regard as really unrealistic occur. So I'm content with it. Good hunting.
__________________
Cordially,
Neil
CAPT USN (Ret.)
Last edited by neilbyrne; 04-28-14 at 07:39 PM.
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