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Old 04-09-14, 03:44 AM   #983
Reisk@
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Join Date: Nov 2013
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Quote:
Originally Posted by Leitender View Post
Thatīs the reason why TDW created his mod. Personally, I use his mod, because itīs more realistic to have damage from fire than to have none. My observation is that every bigger fire forces the ship (i.e. merchant!) to go down. Maybe itīs a question of fine tuning.
As makers mentioned, the fires are mainly caused by underwater damage and pretty much only show which part of ship is leaking. Thats why so often a ship without a spark suddenly explodes into a inferno when it has sunk almost below the waves. I hope that fire damage model is more realistic in V6 and not just effects but maybe the game needs entirelly new he-ammo and ship surface structure damage modelling and that might be too much to ask. Now fires are tied very closely to underwater damage.
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