Quote:
Originally Posted by gap
I can resize them, no problem. But isn't there a way to scale them down in game? IIRC Menu Editor lets us to set the rendering size of each UI graphic
Needles size is proportional to the size of the dials. Is it okay if, while scaling them down, I keep the same proportionality or do you want needles to be even smaller (compared to the dials)?
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If I let the game scale them down they look terrible.
Needle size is whatever you want them to be.
As far as diveplane deflections whatever are the true numbers is what we should use. I can adjust the game to be whatever they need to be.