Real Fleet Boat: Tries to stick as close as possible to historical parameters, i.e. how the AI reacts, sensor levels and the like.
Trigger Maru Overhauled: Makes things a little harder than real life on the principle that if it's precisely accurate then the player knows exactly what's going on and has an advantage, whereas with TMO you never know quite what the enemy can do, and thus have to play more realistically.
Fall Of The Rising Sun: I've never played it, so I can't comment.
Operation Monsun: Is a German u-boat campaign only. It tries to give what you had with SH3, but with SH4's better graphics and routines.
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“Never do anything you can't take back.”
—Rocky Russo
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