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Old 02-12-14, 09:09 PM   #2846
Mikemike47
Grey Wolf
 
Join Date: Sep 2006
Location: NY
Posts: 995
Downloads: 1078
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Quote:
Originally Posted by Shinobi View Post
I enabled the patches the first time out. Nice set of instructions. I would suggest making those instructions into a sticky if not already done, just a thought.
Yes, Sjizzle did a great job with details on the how to thread for generic patcher. Very current with all the rapid changes to TDW patcher with added features. Glad you were successful on enabling patch the very first time.

The how to threads are at the bottom of post #1 of this thread. Myself and others have been forwarding persons to those links. Sometimes moderators do not want to put too many stickies on a forum. It is up to their discretion on what is in the best interest of the subsim community.

Some other subsimmers have commented on how bad the instructions were. I have not asked those subsimmers if there is a language barrier, or do they have very little basic computer skills. Many of us veterans have commented that some subsimmers want the easy way out, do not want to take the time to ready and try it first.

My comments on general reading and taking the time said before.

Vdr1981 would be happy to know how smoothly you found the instructions to be. He has been addressing patcher and JSGME issues on his latest project, [REL]The Wolves of Steel - SH5 Megamod.

Speaking of patcher and JSGME and when I have time to post it, I will create detailed instructions on how to make TDW patcher moddable. Very simple to do. It can be made moddable AFTER anyone follows the "How to use patcher threads". I will include posts on applicable TDW threads and the JSGME sticky thread of mine in the SH5 forum. Moddable TDW patcher was very convenient when The Dark Wraith was making patch version changes in short time intervals.
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