Hi Sober!!!: I check the MOD list with the Validator and show many conflicts, but the game seemingly run ok!!!. That's important???. Thanks for your orientation...!!!
JSGME Mod Validator v1.0.11.0 by TheDarkWraith
C:\Sim\Naval\SH5\data\Applications\JSGME mod validator\jsgmemodvalidator.cfg exists=True
Reading in items to look for in mods...
not looking for any items
using Silent Hunter 5
SH5 version is 1.1.5.0
MODS installed:
DynEnv v2.9 - 1. Main Mod
DynEnv v2.9 - 4.a Camera Filters - Realistic Colors
DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters
DynEnv v2.9 - 6. Sleet for Winter Campaigns
DynEnv v2.9 - 7. Clear Water Surface
DynEnv v2.9 - 8.a Wave Mechanics - Breeze
DynEnv v2.9 - 8.b Wave Mechanics - Gale
DynEnv v2.9 - 8.c Wave Mechanics - Hurricane
DynEnv v2.9 - 9. Sobers Best Ever Tweaks
DynEnv v2.9 - 10.I Seafloor (high resolution)
DynEnv v2.9 - 11.a.I Sea Plants - Atlantic Kelp Forests (high resolution)
DynEnv v2.9 - 11.b.I Sea Plants - Med Posidonia Meadows (high resolution)
DynEnv v2.9 - 11.c.I Sea Plants - Coral Reefs (high resolution)
DynEnv v2.9 - 12. Sounds
Moon_light_mod
Water reflections intensity varied by available sunlight by TheDarkWraith
sobers smoke screen V1 SH5 (DynEnv compatible)
sobers better terrain v4 SH5
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
EUF_UBoat_FX_v0_0_3_ byTheBeast
FX Update torpedoes (modified for torpedoes failure patches)
FX Update torpedoes - MagDet range 3m (modified for torpedoes failure patches)
NewUIs_TDC_7_4_2_ByTheDarkWraith
NewUIs_TDC_7_4_2_alt_officer_wounded_by_Torpedo
NewUIs_TDC_7_4_2_Real_Navigation
NewUIs_TDC_7_4_2_RadCapTools_0_2_alpha
NewUIs_TDC_7_4_2_WWIIInterface_by_naights
NewUIs_TDC_7_4_2_AltAdvSpeedGraphics_by_naights
IRAI_0_0_39_ByTheDarkWraith
IRAI_0_0_39_ByTheDarkWraith_Patch_1
IRAI_0_0_39_Inertia_Damage
MRP 16x9 ratio
Sjizzle's - Charts for NewUIs part1_07.06.2013
Sjizzle's - Charts for NewUIs part 2_07.06.2013
Sjizzle's - Charts for NewUIs part 3_24.06.2013
Sjizzle's - Charts for NewUIs part 4_20.07.2013
R.E.M_by_Xrundel_TheBeast_1.2
Cerberus62 Corrected Depth Charge Projector 1.0
Reworked Morale and Abilities v.1.1
TDW FX Fix for Sobers chimney smoke
OPEN HORIZONS II Light v3
R.S.D. - Reworked Submarine Damage v5.5 by vdr1981
R.S.D. v5.5 - OHII v2.3 Compatibility Patch
Trevally Tutorials - All v0.2 (for TDW UI)
Trevally Automated Scripts v0.6
Patrolsearch autoscripts8xV04
EQuaTool 01.01 by AvM - double set - Large plus Flat Style
gap - HD 1 deg Scope Bearing v 1.0
Soldati Fix
SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1
Sub_Exhaust_1_0_5_byTheDarkWraith
A Fistful of Emblems v1.51 (Weathered)
MightyFine Crew Mod 1.2.1 Alt w beards
U-Boat Watch Crew Routine SFX
SH5 Longer Repairs v.1.01
AAguns_12_20_40mm
Rocket_3InchGB_&_5InchUS
AOB slide ruller for TDW UIs and MO by stoianm
Validating mods...
Validating C:\Sim\Naval\SH5\MOD\DynEnv v2.9 - 1. Main Mod
C:\Sim\Naval\SH5\MOD\DynEnv v2.9 - 1. Main Mod installed correctly
Validating C:\Sim\Naval\SH5\MOD\DynEnv v2.9 - 4.a Camera Filters - Realistic Colors
C:\Sim\Naval\SH5\MOD\DynEnv v2.9 - 4.a Camera Filters - Realistic Colors installed correctly
Validating C:\Sim\Naval\SH5\MOD\DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters
C:\Sim\Naval\SH5\MOD\DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters installed correctly
Validating C:\Sim\Naval\SH5\MOD\DynEnv v2.9 - 6. Sleet for Winter Campaigns
C:\Sim\Naval\SH5\MOD\DynEnv v2.9 - 6. Sleet for Winter Campaigns installed correctly
Validating C:\Sim\Naval\SH5\MOD\DynEnv v2.9 - 7. Clear Water Surface
C:\Sim\Naval\SH5\MOD\DynEnv v2.9 - 7. Clear Water Surface installed correctly
Validating C:\Sim\Naval\SH5\MOD\DynEnv v2.9 - 8.a Wave Mechanics - Breeze
C:\Sim\Naval\SH5\MOD\DynEnv v2.9 - 8.a Wave Mechanics - Breeze installed correctly
Validating C:\Sim\Naval\SH5\MOD\DynEnv v2.9 - 8.b Wave Mechanics - Gale
C:\Sim\Naval\SH5\MOD\DynEnv v2.9 - 8.b Wave Mechanics - Gale installed correctly
Validating C:\Sim\Naval\SH5\MOD\DynEnv v2.9 - 8.c Wave Mechanics - Hurricane
C:\Sim\Naval\SH5\MOD\DynEnv v2.9 - 8.c Wave Mechanics - Hurricane installed correctly
Validating C:\Sim\Naval\SH5\MOD\DynEnv v2.9 - 9. Sobers Best Ever Tweaks
C:\Sim\Naval\SH5\MOD\DynEnv v2.9 - 9. Sobers Best Ever Tweaks installed correctly
Validating C:\Sim\Naval\SH5\MOD\DynEnv v2.9 - 10.I Seafloor (high resolution)
C:\Sim\Naval\SH5\MOD\DynEnv v2.9 - 10.I Seafloor (high resolution) installed correctly
Validating C:\Sim\Naval\SH5\MOD\DynEnv v2.9 - 11.a.I Sea Plants - Atlantic Kelp Forests (high resolution)
C:\Sim\Naval\SH5\MOD\DynEnv v2.9 - 11.a.I Sea Plants - Atlantic Kelp Forests (high resolution) installed correctly
Validating C:\Sim\Naval\SH5\MOD\DynEnv v2.9 - 11.b.I Sea Plants - Med Posidonia Meadows (high resolution)
C:\Sim\Naval\SH5\MOD\DynEnv v2.9 - 11.b.I Sea Plants - Med Posidonia Meadows (high resolution) installed correctly
Validating C:\Sim\Naval\SH5\MOD\DynEnv v2.9 - 11.c.I Sea Plants - Coral Reefs (high resolution)
C:\Sim\Naval\SH5\MOD\DynEnv v2.9 - 11.c.I Sea Plants - Coral Reefs (high resolution) installed correctly
Validating C:\Sim\Naval\SH5\MOD\DynEnv v2.9 - 12. Sounds
C:\Sim\Naval\SH5\MOD\DynEnv v2.9 - 12. Sounds installed correctly
Validating C:\Sim\Naval\SH5\MOD\Moon_light_mod
C:\Sim\Naval\SH5\MOD\Moon_light_mod installed correctly
Validating C:\Sim\Naval\SH5\MOD\Water reflections intensity varied by available sunlight by TheDarkWraith
C:\Sim\Naval\SH5\MOD\Water reflections intensity varied by available sunlight by TheDarkWraith installed correctly
Validating C:\Sim\Naval\SH5\MOD\sobers smoke screen V1 SH5 (DynEnv compatible)
C:\Sim\Naval\SH5\MOD\sobers smoke screen V1 SH5 (DynEnv compatible) installed correctly
Validating C:\Sim\Naval\SH5\MOD\sobers better terrain v4 SH5
C:\Sim\Naval\SH5\MOD\sobers better terrain v4 SH5 installed correctly
Validating C:\Sim\Naval\SH5\MOD\Equipment_Upgrades_Fix_v1_4_b yTheBeast
C:\Sim\Naval\SH5\MOD\Equipment_Upgrades_Fix_v1_4_b yTheBeast installed correctly
Validating C:\Sim\Naval\SH5\MOD\Equipment_Upgrades_Fix_v1_4_P atch_1
C:\Sim\Naval\SH5\MOD\Equipment_Upgrades_Fix_v1_4_P atch_1 installed correctly
Validating C:\Sim\Naval\SH5\MOD\#Equipment_Upgrades_Fix_v1_4_ Patch_1_HotFix
C:\Sim\Naval\SH5\MOD\#Equipment_Upgrades_Fix_v1_4_ Patch_1_HotFix installed correctly
Validating C:\Sim\Naval\SH5\MOD\Equipment_Upgrades_Fix_v1_4_P atch_1 (available by date) V9 by sober
C:\Sim\Naval\SH5\MOD\Equipment_Upgrades_Fix_v1_4_P atch_1 (available by date) V9 by sober installed correctly
Validating C:\Sim\Naval\SH5\MOD\EUF_UBoat_FX_v0_0_3_ byTheBeast
C:\Sim\Naval\SH5\MOD\EUF_UBoat_FX_v0_0_3_ byTheBeast installed correctly
Validating C:\Sim\Naval\SH5\MOD\FX Update torpedoes (modified for torpedoes failure patches)
C:\Sim\Naval\SH5\MOD\FX Update torpedoes (modified for torpedoes failure patches) installed correctly
Validating C:\Sim\Naval\SH5\MOD\FX Update torpedoes - MagDet range 3m (modified for torpedoes failure patches)
C:\Sim\Naval\SH5\MOD\FX Update torpedoes - MagDet range 3m (modified for torpedoes failure patches) installed correctly
Validating C:\Sim\Naval\SH5\MOD\NewUIs_TDC_7_4_2_ByTheDarkWra ith
C:\Sim\Naval\SH5\MOD\NewUIs_TDC_7_4_2_ByTheDarkWra ith installed correctly
Validating C:\Sim\Naval\SH5\MOD\NewUIs_TDC_7_4_2_alt_officer_ wounded_by_Torpedo
C:\Sim\Naval\SH5\MOD\NewUIs_TDC_7_4_2_alt_officer_ wounded_by_Torpedo installed correctly
Validating C:\Sim\Naval\SH5\MOD\NewUIs_TDC_7_4_2_Real_Navigat ion
C:\Sim\Naval\SH5\MOD\NewUIs_TDC_7_4_2_Real_Navigat ion installed correctly
Validating C:\Sim\Naval\SH5\MOD\NewUIs_TDC_7_4_2_RadCapTools_ 0_2_alpha
C:\Sim\Naval\SH5\MOD\NewUIs_TDC_7_4_2_RadCapTools_ 0_2_alpha installed correctly
Validating C:\Sim\Naval\SH5\MOD\NewUIs_TDC_7_4_2_WWIIInterfac e_by_naights
C:\Sim\Naval\SH5\MOD\NewUIs_TDC_7_4_2_WWIIInterfac e_by_naights installed correctly
Validating C:\Sim\Naval\SH5\MOD\NewUIs_TDC_7_4_2_AltAdvSpeedG raphics_by_naights
C:\Sim\Naval\SH5\MOD\NewUIs_TDC_7_4_2_AltAdvSpeedG raphics_by_naights installed correctly
Validating C:\Sim\Naval\SH5\MOD\IRAI_0_0_39_ByTheDarkWraith
C:\Sim\Naval\SH5\MOD\IRAI_0_0_39_ByTheDarkWraith installed correctly
Validating C:\Sim\Naval\SH5\MOD\IRAI_0_0_39_ByTheDarkWraith_P atch_1
C:\Sim\Naval\SH5\MOD\IRAI_0_0_39_ByTheDarkWraith_P atch_1 installed correctly
Validating C:\Sim\Naval\SH5\MOD\IRAI_0_0_39_Inertia_Damage
C:\Sim\Naval\SH5\MOD\IRAI_0_0_39_Inertia_Damage installed correctly
Validating C:\Sim\Naval\SH5\MOD\MRP 16x9 ratio
C:\Sim\Naval\SH5\MOD\MRP 16x9 ratio installed correctly
Validating C:\Sim\Naval\SH5\MOD\Sjizzle's - Charts for NewUIs part1_07.06.2013
C:\Sim\Naval\SH5\MOD\Sjizzle's - Charts for NewUIs part1_07.06.2013 installed correctly
Validating C:\Sim\Naval\SH5\MOD\Sjizzle's - Charts for NewUIs part 2_07.06.2013
C:\Sim\Naval\SH5\MOD\Sjizzle's - Charts for NewUIs part 2_07.06.2013 installed correctly
Validating C:\Sim\Naval\SH5\MOD\Sjizzle's - Charts for NewUIs part 3_24.06.2013
C:\Sim\Naval\SH5\MOD\Sjizzle's - Charts for NewUIs part 3_24.06.2013 installed correctly
Validating C:\Sim\Naval\SH5\MOD\Sjizzle's - Charts for NewUIs part 4_20.07.2013
C:\Sim\Naval\SH5\MOD\Sjizzle's - Charts for NewUIs part 4_20.07.2013 installed correctly
Validating C:\Sim\Naval\SH5\MOD\R.E.M_by_Xrundel_TheBeast_1.2
C:\Sim\Naval\SH5\MOD\R.E.M_by_Xrundel_TheBeast_1.2 installed correctly
Validating C:\Sim\Naval\SH5\MOD\Cerberus62 Corrected Depth Charge Projector 1.0
C:\Sim\Naval\SH5\MOD\Cerberus62 Corrected Depth Charge Projector 1.0 installed correctly
Validating C:\Sim\Naval\SH5\MOD\Reworked Morale and Abilities v.1.1
C:\Sim\Naval\SH5\MOD\Reworked Morale and Abilities v.1.1 installed correctly
Validating C:\Sim\Naval\SH5\MOD\TDW FX Fix for Sobers chimney smoke
C:\Sim\Naval\SH5\MOD\TDW FX Fix for Sobers chimney smoke installed correctly
Validating C:\Sim\Naval\SH5\MOD\OPEN HORIZONS II Light v3
C:\Sim\Naval\SH5\MOD\OPEN HORIZONS II Light v3 installed correctly
Validating C:\Sim\Naval\SH5\MOD\R.S.D. - Reworked Submarine Damage v5.5 by vdr1981
C:\Sim\Naval\SH5\MOD\R.S.D. - Reworked Submarine Damage v5.5 by vdr1981 installed correctly
Validating C:\Sim\Naval\SH5\MOD\R.S.D. v5.5 - OHII v2.3 Compatibility Patch
C:\Sim\Naval\SH5\MOD\R.S.D. v5.5 - OHII v2.3 Compatibility Patch installed correctly
Validating C:\Sim\Naval\SH5\MOD\Trevally Tutorials - All v0.2 (for TDW UI)
C:\Sim\Naval\SH5\MOD\Trevally Tutorials - All v0.2 (for TDW UI) installed correctly
Validating C:\Sim\Naval\SH5\MOD\Trevally Automated Scripts v0.6
C:\Sim\Naval\SH5\MOD\Trevally Automated Scripts v0.6 installed correctly
Validating C:\Sim\Naval\SH5\MOD\Patrolsearch autoscripts8xV04
C:\Sim\Naval\SH5\MOD\Patrolsearch autoscripts8xV04 installed correctly
Validating C:\Sim\Naval\SH5\MOD\EQuaTool 01.01 by AvM - double set - Large plus Flat Style
C:\Sim\Naval\SH5\MOD\EQuaTool 01.01 by AvM - double set - Large plus Flat Style installed correctly
Validating C:\Sim\Naval\SH5\MOD\gap - HD 1 deg Scope Bearing v 1.0
C:\Sim\Naval\SH5\MOD\gap - HD 1 deg Scope Bearing v 1.0 installed correctly
Validating C:\Sim\Naval\SH5\MOD\Soldati Fix
C:\Sim\Naval\SH5\MOD\Soldati Fix installed correctly
Validating C:\Sim\Naval\SH5\MOD\SH5Lifeboats_by_Rongel_TDW_st oianm_v2.1
C:\Sim\Naval\SH5\MOD\SH5Lifeboats_by_Rongel_TDW_st oianm_v2.1 installed correctly
Validating C:\Sim\Naval\SH5\MOD\Sub_Exhaust_1_0_5_byTheDarkWr aith
C:\Sim\Naval\SH5\MOD\Sub_Exhaust_1_0_5_byTheDarkWr aith installed correctly
Validating C:\Sim\Naval\SH5\MOD\A Fistful of Emblems v1.51 (Weathered)
C:\Sim\Naval\SH5\MOD\A Fistful of Emblems v1.51 (Weathered) installed correctly
Validating C:\Sim\Naval\SH5\MOD\MightyFine Crew Mod 1.2.1 Alt w beards
C:\Sim\Naval\SH5\MOD\MightyFine Crew Mod 1.2.1 Alt w beards installed correctly
Validating C:\Sim\Naval\SH5\MOD\U-Boat Watch Crew Routine SFX
C:\Sim\Naval\SH5\MOD\U-Boat Watch Crew Routine SFX installed correctly
Validating C:\Sim\Naval\SH5\MOD\SH5 Longer Repairs v.1.01
C:\Sim\Naval\SH5\MOD\SH5 Longer Repairs v.1.01 installed correctly
Validating C:\Sim\Naval\SH5\MOD\AAguns_12_20_40mm
C:\Sim\Naval\SH5\MOD\AAguns_12_20_40mm installed correctly
Validating C:\Sim\Naval\SH5\MOD\Rocket_3InchGB_&_5InchUS
C:\Sim\Naval\SH5\MOD\Rocket_3InchGB_&_5InchUS installed correctly
Validating C:\Sim\Naval\SH5\MOD\AOB slide ruller for TDW UIs and MO by stoianm
C:\Sim\Naval\SH5\MOD\AOB slide ruller for TDW UIs and MO by stoianm installed correctly
Checking for items to look for...
no items to look for defined
Determining each mod conflict's conflicting files...
Mod conflicts:
+D = creation dates equal, -D = creation dates not equal
+A = last accessed dates equal, -A = last accessed dates not equal
+W = last accessed write dates equal, -M = last accessed write dates not equal
+S = sizes equal, -S = sizes not equal
DynEnv v2.9 - 4.a Camera Filters - Realistic Colors conflicts with DynEnv v2.9 - 1. Main Mod
\data\Filters\ColorCorrection\hdr_exterior.cfg +D +A -W -S
DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters conflicts with DynEnv v2.9 - 1. Main Mod
\data\Env\EnvColors_Polar.cfg -D -A -W -S
\data\Env\EnvColors_Polar_A.cfg -D -A -W -S
\data\Env\EnvColors_Polar_A_luv.cfg -D -A -W -S
\data\Env\EnvColors_Polar_luv.cfg -D -A -W -S
\data\Env\EnvColors_Temperate.cfg +D +A -W +S
\data\Env\EnvColors_Temperate_A.cfg +D +A -W +S
\data\Env\EnvColors_Temperate_A_luv.cfg -D -A -W -S
\data\Env\EnvColors_Temperate_luv.cfg -D -A -W -S
\data\Env\EnvColors_Tropical.cfg -D -A -W +S
\data\Env\EnvColors_Tropical_A.cfg +D +A -W -S
\data\Env\EnvColors_Tropical_A_luv.cfg -D -A -W -S
\data\Env\EnvColors_Tropical_luv.cfg -D -A -W -S
DynEnv v2.9 - 6. Sleet for Winter Campaigns conflicts with DynEnv v2.9 - 1. Main Mod
\data\scene.dat +D +A -W +S
DynEnv v2.9 - 7. Clear Water Surface conflicts with DynEnv v2.9 - 1. Main Mod
\data\Shaders\Water\waterPS.fx +D +A -W -S
DynEnv v2.9 - 9. Sobers Best Ever Tweaks conflicts with DynEnv v2.9 - 1. Main Mod
\data\Cfg\Lights.cfg -D -A -W -S
\data\Env\FogDistances.cfg -D -A -W -S
\data\Filters\ColorCorrection\hdr_exterior.cfg -D -A -W -S
\data\Filters\ColorCorrection\hdr_underwater.cfg -D -A -W -S
\data\Shaders\Sky\SkyPS_SH5.fx +D +A -W -S
Water reflections intensity varied by available sunlight by TheDarkWraith conflicts with DynEnv v2.9 - 1. Main Mod
\data\Shaders\Water\waterPS.fx -D -A -W -S
sobers smoke screen V1 SH5 (DynEnv compatible) conflicts with DynEnv v2.9 - 1. Main Mod
\data\Library\Baza_FX.dat -D -A -W +S
EUF_UBoat_FX_v0_0_3_ byTheBeast conflicts with DynEnv v2.9 - 1. Main Mod
\data\Misc\caustics_anim1.dds -D -A -W -S
\data\Submarine\NSS_Uboat7a\NSS_Uboat7a.fx -D -A -W -S
\data\Submarine\NSS_Uboat7b\NSS_Uboat7b.fx -D -A -W -S
\data\Submarine\NSS_Uboat7c\NSS_Uboat7c.FX.fx -D -A -W -S
\data\Submarine\NSS_Uboat7c41\NSS_Uboat7c41.fx -D -A -W -S
DynEnv v2.9 - 8.b Wave Mechanics - Gale conflicts with DynEnv v2.9 - 8.a Wave Mechanics - Breeze
\data\Env\SeaParameters.cfg -D -A -W -S
DynEnv v2.9 - 8.c Wave Mechanics - Hurricane conflicts with DynEnv v2.9 - 8.a Wave Mechanics - Breeze
\data\Env\SeaParameters.cfg -D -A -W -S
DynEnv v2.9 - 9. Sobers Best Ever Tweaks conflicts with DynEnv v2.9 - 8.a Wave Mechanics - Breeze
\data\Env\SeaParameters.cfg -D -A -W -S
DynEnv v2.9 - 8.c Wave Mechanics - Hurricane conflicts with DynEnv v2.9 - 8.b Wave Mechanics - Gale
\data\Env\SeaParameters.cfg -D -A -W -S
DynEnv v2.9 - 9. Sobers Best Ever Tweaks conflicts with DynEnv v2.9 - 8.b Wave Mechanics - Gale
\data\Env\SeaParameters.cfg -D -A -W -S
DynEnv v2.9 - 9. Sobers Best Ever Tweaks conflicts with DynEnv v2.9 - 4.a Camera Filters - Realistic Colors
\data\Filters\ColorCorrection\hdr_exterior.cfg -D -A -W -S
DynEnv v2.9 - 9. Sobers Best Ever Tweaks conflicts with DynEnv v2.9 - 8.c Wave Mechanics - Hurricane
\data\Env\SeaParameters.cfg -D -A -W -S
DynEnv v2.9 - 11.b.I Sea Plants - Med Posidonia Meadows (high resolution) conflicts with DynEnv v2.9 - 11.a.I Sea Plants - Atlantic Kelp Forests (high resolution)
\data\Textures\TLowRes\tex\rock.dds -D -A -W +S
\data\Textures\TLowRes\tex\seabed01.dds +D +A -W +S
\data\Textures\TNormal\tex\rock.dds -D -A -W +S
\data\Textures\TNormal\tex\seabed01.dds -D -A -W +S
DynEnv v2.9 - 11.c.I Sea Plants - Coral Reefs (high resolution) conflicts with DynEnv v2.9 - 11.a.I Sea Plants - Atlantic Kelp Forests (high resolution)
\data\Library\undersea.sim -D -A +W +S
\data\Textures\TLowRes\tex\rock.dds -D -A -W +S
\data\Textures\TLowRes\tex\seabed01.dds -D -A -W +S
\data\Textures\TNormal\tex\rock.dds -D -A -W -S
\data\Textures\TNormal\tex\seabed01.dds -D -A -W +S
DynEnv v2.9 - 11.c.I Sea Plants - Coral Reefs (high resolution) conflicts with DynEnv v2.9 - 11.b.I Sea Plants - Med Posidonia Meadows (high resolution)
\data\Textures\TLowRes\tex\rock.dds -D -A -W +S
\data\Textures\TLowRes\tex\seabed01.dds -D -A -W +S
\data\Textures\TNormal\tex\rock.dds -D -A -W -S
\data\Textures\TNormal\tex\seabed01.dds -D -A -W +S
Water reflections intensity varied by available sunlight by TheDarkWraith conflicts with DynEnv v2.9 - 7. Clear Water Surface
\data\Shaders\Water\waterPS.fx -D -A -W -S
sobers better terrain v4 SH5 conflicts with DynEnv v2.9 - 9. Sobers Best Ever Tweaks
\data\Terrain\Terrain.cfg -D -A -W -S
EUF_UBoat_FX_v0_0_3_ byTheBeast conflicts with DynEnv v2.9 - 9. Sobers Best Ever Tweaks
\data\Misc\underwater_disp_map.dds -D -A -W -S
Equipment_Upgrades_Fix_v1_4_Patch_1 conflicts with Equipment_Upgrades_Fix_v1_4_byTheBeast
\data\Menu\Pages\Page WeaponsAndSensors.ini -D -A -W -S
\data\Menu\Skins\German\Gui\Upgrade\Uboat_7C_camo_ d.dds -D -A -W +S
\data\Objects\Sensors\coatings.sim -D -A -W -S
\data\Objects\Sensors\Uboot_Sensor_parts.dat -D -A -W -S
\data\Objects\Sensors\Uboot_Sensor_parts.dat.Grann yIDs -D -A -W -S
\data\Submarine\NSS_Uboat7c\NSS_Uboat7c.sns -D -A -W -S
\data\Submarine\NSS_Uboat7c41\NSS_Uboat7c41.sns -D -A -W -S
\data\Textures\TNormal\tex\Conning_7C_01_camo_d.dd s -D -A -W +S
\data\Textures\TNormal\tex\Conning_7C_01_N_camo_d. dds -D -A -W +S
\data\Textures\TNormal\tex\Conning_7C_02_camo_d.dd s -D -A -W +S
\data\Textures\TNormal\tex\Conning_7C_02_N_camo_d. dds -D -A -W +S
\data\Textures\TNormal\tex\Conning_7C_02_O01.dds -D -A -W -S
\data\UPCDataGE\UPCLocalization\UPCLocalization.ts r -D -A -W -S
\data\UPCDataGE\UPCUnitsData\Equipment.upc -D -A -W -S
\data\UPCDataGE\UPCUnitsData\UpgradePacks.upc -D -A -W -S
\data\UPCDataGE\UPCUnitsData\Weapons.upc -D -A -W -S
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix conflicts with Equipment_Upgrades_Fix_v1_4_byTheBeast
\data\UPCDataGE\UPCUnitsData\Weapons.upc -D -A -W -S
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober conflicts with Equipment_Upgrades_Fix_v1_4_byTheBeast
\data\UPCDataGE\UPCUnitsData\Ammunition.upc -D -A -W -S
\data\UPCDataGE\UPCUnitsData\UpgradePacks.upc -D -A -W -S
\Documentation\Equip_Upgrade_Dates.jpg -D -A -W +S
\Documentation\Readtme.txt -D -A -W +S
\Documentation\tooltip.jsgme -D -A -W +S
EUF_UBoat_FX_v0_0_3_ byTheBeast conflicts with Equipment_Upgrades_Fix_v1_4_byTheBeast
\documentation\tooltip.jsgme -D -A -W -S
NewUIs_TDC_7_4_2_ByTheDarkWraith conflicts with Equipment_Upgrades_Fix_v1_4_byTheBeast
\data\Submarine\NSS_Uboat7a\NSS_Uboat7a.sns -D -A -W -S
\data\Submarine\NSS_Uboat7b\NSS_Uboat7b.sns -D -A -W -S
\data\Submarine\NSS_Uboat7c\NSS_Uboat7c.sns -D -A -W -S
Reworked Morale and Abilities v.1.1 conflicts with Equipment_Upgrades_Fix_v1_4_byTheBeast
\data\UPCDataGE\UPCLocalization\dialogs.tsr -D -A -W -S
\data\UPCDataGE\UPCLocalization\UPCLocalization.ts r -D -A -W -S
R.S.D. - Reworked Submarine Damage v5.5 by vdr1981 conflicts with Equipment_Upgrades_Fix_v1_4_byTheBeast
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\Data\UPCDataGE\UPCUnitsData\Equipment.upc -D -A -W -S
\Data\UPCDataGE\UPCUnitsData\UnitParts1VIIC.upc -D -A -W -S
\Data\UPCDataGE\UPCUnitsData\Weapons.upc -D -A -W -S
SH5 Longer Repairs v.1.01 conflicts with Equipment_Upgrades_Fix_v1_4_byTheBeast
\data\UPCDataGE\UPCUnitsData\Equipment.upc -D -A -W -S
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix conflicts with Equipment_Upgrades_Fix_v1_4_Patch_1
\data\UPCDataGE\UPCUnitsData\Weapons.upc -D -A -W -S
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober conflicts with Equipment_Upgrades_Fix_v1_4_Patch_1
\data\UPCDataGE\UPCUnitsData\UpgradePacks.upc -D -A -W -S
EUF_UBoat_FX_v0_0_3_ byTheBeast conflicts with Equipment_Upgrades_Fix_v1_4_Patch_1
\data\Objects\Snorkels\DG_7A_Snorkle_Hinged.dat -D -A -W -S
\data\Objects\Snorkels\DG_7A_Snorkle_Hinged.sim -D -A -W -S
\data\Objects\Snorkels\DG_7A_Snorkle_Hinged.val -D -A -W -S
\data\Objects\Snorkels\DG_7A_Snorkle_Hinged.zon -D -A -W +S
\data\Objects\Snorkels\DG_7B_Snorkle_Hinged.dat -D -A -W -S
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\data\Objects\Snorkels\DG_7C_Snorkle_Hinged.zon -D -A -W -S
NewUIs_TDC_7_4_2_ByTheDarkWraith conflicts with Equipment_Upgrades_Fix_v1_4_Patch_1
\data\Cfg\Contacts.cfg -D -A -W -S
\data\Objects\Sensors\UBoot_Sensors.GR2 -D -A -W +S
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IRAI_0_0_39_ByTheDarkWraith conflicts with Equipment_Upgrades_Fix_v1_4_Patch_1
\data\Objects\Sensors\UBoot_Sensors.sim -D -A -W -S
R.E.M_by_Xrundel_TheBeast_1.2 conflicts with Equipment_Upgrades_Fix_v1_4_Patch_1
\data\Objects\Sensors\UBoot_Sensors.sim -D -A -W -S
Reworked Morale and Abilities v.1.1 conflicts with Equipment_Upgrades_Fix_v1_4_Patch_1
\data\UPCDataGE\UPCLocalization\UPCLocalization.ts r -D -A -W -S
R.S.D. - Reworked Submarine Damage v5.5 by vdr1981 conflicts with Equipment_Upgrades_Fix_v1_4_Patch_1
\Data\Submarine\NSS_Uboat7a\NSS_Uboat7a.upcge -D -A -W -S
\Data\Submarine\NSS_Uboat7b\NSS_Uboat7b.upcge -D -A -W -S
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\Data\UPCDataGE\UPCUnitsData\Equipment.upc -D -A -W -S
\Data\UPCDataGE\UPCUnitsData\Weapons.upc -D -A -W -S
SH5 Longer Repairs v.1.01 conflicts with Equipment_Upgrades_Fix_v1_4_Patch_1
\data\UPCDataGE\UPCUnitsData\Equipment.upc -D -A -W -S
FX Update torpedoes - MagDet range 3m (modified for torpedoes failure patches) conflicts with FX Update torpedoes (modified for torpedoes failure patches)
\data\Library\torpedoes_g7a-e.sim -D -A -W +S
\data\Library\Torpedos_AI.sim -D -A -W +S
NewUIs_TDC_7_4_2_alt_officer_wounded_by_Torpedo conflicts with NewUIs_TDC_7_4_2_ByTheDarkWraith
\data\Menu\Gui\Layout\OfficerA.dds -D -A -W -S
NewUIs_TDC_7_4_2_Real_Navigation conflicts with NewUIs_TDC_7_4_2_ByTheDarkWraith
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NewUIs_TDC_7_4_2_WWIIInterface_by_naights conflicts with NewUIs_TDC_7_4_2_ByTheDarkWraith
\data\Menu\Gui\HUD.dds -D -A -W +S
NewUIs_TDC_7_4_2_AltAdvSpeedGraphics_by_naights conflicts with NewUIs_TDC_7_4_2_ByTheDarkWraith
\data\Menu\Gui\Layout\Hud3.dds -D -A -W +S
IRAI_0_0_39_ByTheDarkWraith conflicts with NewUIs_TDC_7_4_2_ByTheDarkWraith
\data\Objects\Sensors\UBoot_Sensors.sim -D -A -W -S
MRP 16x9 ratio conflicts with NewUIs_TDC_7_4_2_ByTheDarkWraith
\data\Library\cameras.cam -D -A -W -S
\data\Menu\Gui\Layout\RAOBFMiddle_attack.dds -D -A -W +S
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Sjizzle's - Charts for NewUIs part1_07.06.2013 conflicts with NewUIs_TDC_7_4_2_ByTheDarkWraith
Sjizzle's - Charts for NewUIs part 2_07.06.2013 conflicts with NewUIs_TDC_7_4_2_ByTheDarkWraith
Sjizzle's - Charts for NewUIs part 3_24.06.2013 conflicts with NewUIs_TDC_7_4_2_ByTheDarkWraith
Sjizzle's - Charts for NewUIs part 4_20.07.2013 conflicts with NewUIs_TDC_7_4_2_ByTheDarkWraith
R.E.M_by_Xrundel_TheBeast_1.2 conflicts with NewUIs_TDC_7_4_2_ByTheDarkWraith
\data\Objects\Sensors\UBoot_Sensors.sim -D -A -W -S
R.S.D. - Reworked Submarine Damage v5.5 by vdr1981 conflicts with NewUIs_TDC_7_4_2_ByTheDarkWraith
\Data\Submarine\NSS_Uboat2a\NSS_Uboat2a.sns -D -A -W -S
\Data\Submarine\NSS_Uboat7a\NSS_Uboat7a.sns -D -A -W -S
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\Data\Submarine\NSS_Uboat7c41_AI\NSS_Uboat7c41_AI. sns -D -A -W -S
Trevally Tutorials - All v0.2 (for TDW UI) conflicts with NewUIs_TDC_7_4_2_ByTheDarkWraith
Trevally Automated Scripts v0.6 conflicts with NewUIs_TDC_7_4_2_ByTheDarkWraith
Patrolsearch autoscripts8xV04 conflicts with NewUIs_TDC_7_4_2_ByTheDarkWraith
EQuaTool 01.01 by AvM - double set - Large plus Flat Style conflicts with NewUIs_TDC_7_4_2_ByTheDarkWraith
IRAI_0_0_39_ByTheDarkWraith_Patch_1 conflicts with IRAI_0_0_39_ByTheDarkWraith
\data\Scripts\AI\Ship-weapons.aix -D -A -W -S
IRAI_0_0_39_Inertia_Damage conflicts with IRAI_0_0_39_ByTheDarkWraith
\data\Scripts\AI\Ship-crewstate.aix -D -A -W -S
R.E.M_by_Xrundel_TheBeast_1.2 conflicts with IRAI_0_0_39_ByTheDarkWraith
\data\Objects\Sensors\UBoot_Sensors.sim -D -A -W -S
R.S.D. - Reworked Submarine Damage v5.5 by vdr1981 conflicts with IRAI_0_0_39_ByTheDarkWraith
\Data\Library\DC_barrels.sim -D -A -W -S
\Data\Library\DC_barrels.ZON -D -A -W -S
OPEN HORIZONS II Light v3 conflicts with Reworked Morale and Abilities v.1.1
R.S.D. - Reworked Submarine Damage v5.5 by vdr1981 conflicts with #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
\Data\UPCDataGE\UPCUnitsData\Weapons.upc -D -A -W -S
R.S.D. v5.5 - OHII v2.3 Compatibility Patch conflicts with R.S.D. - Reworked Submarine Damage v5.5 by vdr1981
\data\Zones.cfg -D -A -W -S
SH5 Longer Repairs v.1.01 conflicts with R.S.D. - Reworked Submarine Damage v5.5 by vdr1981
\data\UPCDataGE\UPCUnitsData\Equipment.upc -D -A -W -S
PS: I can't config more than one hotkey in automation (only z). With the OptionFileEditorViewer all seems ok, but when run the game the hotkeys 2,3 and 4 are "disabled".
And the TheDarkWraithUserOptions show:
#[OPTION]
#CATEGORY=Automation
#TYPE=7
#DESCRIPTION=Hotkey for toggling Automation visibility
#VALUES=
#DEFAULT=[ False, MenuKeyManagerWrapper.Keys.U, False, False, False, False ]
#; the hotkey used to toggle the visibility of the Automation screen (can also be toggled using the 'gears' icon in top right lower bar)
#; Format:
#;
#; AutomationHotKey = [ True, None, False, False, False, False ]
#; True = enabled
#; None = key used
#; False = shift required
#; False = control required
#; False = alt required
#; False = handled
#;
#; if you wanted to enable this without shift, ctrl, and alt required:
#; AutomationHotKey = [ True, MenuKeyManagerWrapper.Keys.U, False, False, False, False ]
#;
#; if you wanted to disable this:
#; AutomationHotKey = [ False, MenuKeyManagerWrapper.Keys.U, False, False, False, False ]
#;
AutomationHotKey = [ True, MenuKeyManagerWrapper.Keys.U, True,False,False,False ] # change the Q to whatever you want
#[OPTION]
#CATEGORY=Automation
#TYPE=0
#DESCRIPTION=Automation debugging enabled
#VALUES=
#DEFAULT=False
#; Is Automation debugging enabled?
AutomationDebuggingEnabled = False
#[OPTION]
#CATEGORY=Automation
#TYPE=0
#DESCRIPTION=Automation start, stop, paused, loop, etc. messages displayed in the message box
#VALUES=
#DEFAULT=False
#; Are Automation start, stop, paused, loop, etc. messages displayed in the message box?
AutomationActionMessagesDisplayed = False
#[OPTION]
#CATEGORY=Automation
#TYPE=7
#DESCRIPTION=Hotkey for Automation's hotkey 1
#VALUES=
#DEFAULT=[ True, MenuKeyManagerWrapper.Keys.X, False, False, False, False ]
#; the hotkey used to activate the script associated with Automation hotkey x (1-4)
#; Format:
#;
#; AutomationScriptHotKeyx = [ True, None, False, False, False, False ]
#; True = enabled
#; None = key used
#; False = shift required
#; False = ctrl required
#; False = alt required
#; False = handled
#;
#; if you wanted to enable this without shift, crtl, and alt required:
#; AutomationScriptHotKeyx = [ True, MenuKeyManagerWrapper.Keys.J, False, False, False, False ]
#;
#; if you wanted to disable this:
#; AutomationScriptHotKeyx = [ False, MenuKeyManagerWrapper.Keys.J, False, False, False, False ]
#;
#; NOTE: set the ones using SHIFT first!
#;
AutomationScriptHotKey1 = [ True, MenuKeyManagerWrapper.Keys.X,True , False, False, False ] # change the None to whatever you want
#[OPTION]
#CATEGORY=Automation
#TYPE=7
#DESCRIPTION=Hotkey for Automation's hotkey 2
#VALUES=
#DEFAULT=[ False, None, False, False, False, False ]
AutomationScriptHotKey2 = [ True, MenuKeyManagerWrapper.Keys.Z, True, False, False, False ] # change the None to whatever you want
#[OPTION]
#CATEGORY=Automation
#TYPE=7
#DESCRIPTION=Hotkey for Automation's hotkey 3
#VALUES=
#DEFAULT=[ False, None, False, False, False, False ]
AutomationScriptHotKey3 = [ True, MenuKeyManagerWrapper.Keys.B, True, False, False, False ] # change the None to whatever you want
#[OPTION]
#CATEGORY=Automation
#TYPE=7
#DESCRIPTION=Hotkey for Automation's hotkey 4
#VALUES=
#DEFAULT=[ False, None, False, False, False, False ]
AutomationScriptHotKey4 = [ True, MenuKeyManagerWrapper.Keys.N, True, False, False, False ] # change the None to whatever you want
Any Idea???. Again, Thanks a Lot!!!