Hi and thanks for the info.
Very surprising that this map bug has been here from the start. I have played vanilla and Grey wolves for years and never seen it. At the first patrol of Lsh-bang it happens. Sometimes probability works in mysterious ways.
That fire mod sounds great. It feels wrong that burning ships suffer no damage from it.
It would really be nice to see small fires likely going out by crew and larger fires possibly break into massive infernos and cause likely explosions and drive crew into the sea since fire will either get larger or die out. With or without the crew. Ammo / petrol ships and oil tankers should obviously explode totally in inferno case but in rare cases a possibility that abandoned ship just burns entirely without sinking ( Das boot scenario ) would be nice. Especially if the ship's hull is intact.
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