I´m here and i'm worth 100 ppl.
Some years ago tried to do the same... but i lack suficient knowledge to do it.
So, what kind of game mechanics do you have in mind for:
-Damage
-Damage control
-Ship physics
-Ballistics
In my opinion free roaming should be substituted with a
TRUE dynamic campaign, something like the old Red Storm Rising sub game, where missions were generated according to the ground war evolution.
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A Grand Prix Legends racer --->
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\"You are my adversary, but you are not my enemy. For your resistence gives me strength, your will gives me courage, your spirit enobles me. And though I aim to defeat you, should I succeed I will not humiliate you. Instead I will honor you, for without you I am a lesser man. \"