Here is a cameras.cam file that has the following zoom levels for the OBS scope:
0.5
0.75 (game calls it 0.8 - rounding)
1.0
1.5
6.0
http://www.mediafire.com/?n4rh25gl0cmeb9l
Unzip and place in \data\Library (backup your old one first!)
This was taken at Brest harbor using 0.5 zoom level:
You can see all the stars just fine
They are much brighter in game.
Those marking lines annoy me. I know in the code where they get rendered and I'm going to add a new command to the game that will allow them to be switched on/off.
I'm thinking about adding a digital readout for the current scope heading. What do you think? I think you need this accuracy for shooting the stars. I'll have the digital readout show in the sextant window.
EDIT:
just checked the angle val at all the different zoom levels on a single star. The angle val reported the exact same reading at each zoom level. This is good!!!!
What other information should I display in the sextant window? Angle val, digital readout of heading, and ?
In case you weren't aware pressing either shift or ctrl (don't remember which one it is) while moving the sextant will give you more precision