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Old 07-21-13, 10:41 PM   #2518
Sjizzle
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Quote:
Originally Posted by TheDarkWraith View Post
Here is a cameras.cam file that has the following zoom levels for the OBS scope:

0.5
0.75 (game calls it 0.8 - rounding)
1.0
1.5
6.0

http://www.mediafire.com/?n4rh25gl0cmeb9l

Unzip and place in \data\Library (backup your old one first!)

This was taken at Brest harbor using 0.5 zoom level:



You can see all the stars just fine They are much brighter in game.


Those marking lines annoy me. I know in the code where they get rendered and I'm going to add a new command to the game that will allow them to be switched on/off.

I'm thinking about adding a digital readout for the current scope heading. What do you think? I think you need this accuracy for shooting the stars. I'll have the digital readout show in the sextant window.


EDIT:

just checked the angle val at all the different zoom levels on a single star. The angle val reported the exact same reading at each zoom level. This is good!!!!

What other information should I display in the sextant window? Angle val, digital readout of heading, and ?

In case you weren't aware pressing either shift or ctrl (don't remember which one it is) while moving the sextant will give you more precision
in 3h i will make some test now i am at work here i can't cos this crap computers from work can't handel SH5
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