I've been playing Jutland scenarios off and on for several years, and I've been pretty happy (with the game, not my naval tactical skills). Last week I started my first campaign -- just so I know what to expect, what's broken in campaign play? (Apart from magical teleportation.)
So far I haven't noticed any obvious bugs -- although I have noted some pretty big limitations, like the inability to set sailing times or speeds, or otherwise coordinate actions between task forces, and the lack of any task force status/info screen (which would fit nicely in that big ol' unused right half of the screen, next to the map).
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Bernaaaaaard!
Current games: UBOAT ... Victory at Sea Pacific ...
Ye olde games: SH3 + GWX3 Gold ... SH4 plain vanilla ... Steam and Iron ... Jutland ... War Plan Pacific ...
...and many board games!
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