Thread: [WIP] FX Update
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Old 01-05-13, 09:03 AM   #1004
mishuleu155
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Join Date: Jan 2011
Posts: 72
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success

I made this modifications.

Ship weapons:
#

strategy ShipFire(Ship)
{
precond
{
Ship:ContactPresenceIs(PRESENCE_SENSORS, 0) or (Ship:ContactPresenceIs(PRESENCE_LOOSING, 0) and Ship:GetContactLostTime() <= 360.0)
}
strategies
{
DC,
Cannons,
CannonsAtSubmerged,
#CheckStarshellEnable,
ShipFireStarShells,
ShipFireStarShellsDistance


I deleted the "ShipFireStarShells" and "ShipFireStarShellsDistance" in IRAI mod.

I hope it will help those who have ATI cards.
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