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Old 11-20-12, 01:26 PM   #847
Husksubsky
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Join Date: May 2008
Location: oslo,Norway
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Quote:
Originally Posted by sober View Post
If you are using NewUIs_TDC_7_2_0_ByTheDarkWraith and NewUIs_TDC_7_2_0_Real_Navigation as well as TDW_GenericPatcher_v_1_0_74_0 and have the patch enabled : Contact reports have random chance of calling in wolfpack . then use the menu provided here .
http://www.gamefront.com/files/22612...+New+Ui+7.2.7z
Thx mate but just as with MADMAX subdiesel I get message "403 FORBIDDEN" from dl site.
However:yes Ihave all patches enabled xpt some render stuff and mapcolors.
I have not activated anything in via optionviewer xpt those you described (tc1, obelixmapthingy and snorkel. Oh yes I did change a value when to set tc1 if contact spotted from 8000m to 12000m . I get tc1 in game from 17000mto 18000 m when they spot something so I don t really get the point but it s at set 12 000 m now.)

I m curious about this menu.txt. do I need deactivate/unpatch or something like that before using it?(if I manage to get it)


A little sideissue: When running decks awash crew is present but can t spot. Next thing is that the hydrophone starts working althoug I can see it poke up above the surface.
I searched throug optionviewer to find adjustments but nothing that could fix this.

Is it woth bothering? Do the AI see less of you when running decks awash? or is it only a fancy option with no real effect.

This crew spotting is linked to possibillity to arm deckgun. All get greyed out periodicly in high seas even when surfaced I would like to have the option to spot even in high seas and the hydro not to work before deeper. I ll just be strict with myself and not use deckgun even though I can if I cant adjust one without the other. Any ideas where those numbers are?
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